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Visual systems engineered
for scale.
With over 18 years of experience, I turn complex technical constraints into clean, cross-platform product design. I build high-fidelity experiences and the optimized pipelines behind them, creating products that users actually love and businesses rely on to grow.
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Strategic design
from concept to production.
My tech stack
Creative Suite
Figma
Cinema 4D
After Effects
Blender
Trello
ChatGPT
Unity
Visual Design
UX / UI Consultation
XR Content
3D Design
Motion Graphics
Brand Design
Architecting visual systems
for complex products.
My work history
Rec Room
Senior Marketing Artist
2021-2025
Clirio
Senior Visual Designer
2019-2021
Microsoft
Lead Visual Designer
2013-2017
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I have always loved the mechanics behind good design. For the past 18 years, I have helped brands figure out how to make their products look incredible and function perfectly.
I believe user interfaces should get out of the way. I spend my time digging into the architecture of a project, ensuring that the final result actually solves the core problem. I want to build things that feel completely natural to use, whether that is on a flat screen or inside a headset.
I care deeply about the details. That exactness has helped me build lasting trust with the teams and clients I partner with. When I take on a project, I treat it like my own from the first sketch to the final render.
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